CORNHOLE:

ABOUT CORNHOLE:

Standard Cornhole Rules Will Apply. Each team will nominate 2 teams of 2 players to compete in the tournament.

Games will be played in a 1-game sudden death format. First to 21 - NO BUST!

SCORING:

1st Place: 13 Points
2nd Place: 8 Points
3rd Place: 8 Points
Lose in Round 3: 5 Points
Lose in Round 2: 1 Point
Lose in Round 1: 0 Points

OPENING CORNHOLE ROUND:

Your on-site coordinator will be able to share additional round pairings tonight.

FAMILY FEUD:

ABOUT FAMILY FEUD:

It wouldn’t be a day at Pilot Project Brewing without a throwback to one of our past, very fun leagues that we held in 2023: Family Feud! Each team will elect a 5-member family to compete in a best of 3 Family Feud match!

SCORING:

Sweep: 13 points
Win Best of 3: 8 points
Lose w/ points: 3
Get Swept: 1

RUBBER CHICKEN TOSS

ABOUT RUBBER CHICKEN TOSS:

Think Top Golf meets javelin throwing meets rubber chickens. We will set up multiple hula-hoops on the ground. Each hula-hoop will represent a different point value. Four players on each team will toss the rubber chickens into the circles as they wrack up points. Best of all, the final chicken you throw will be the Magic Chicken! The Magic Chicken will count as a 2x point multiplier if it lands inside a hula-hoop!

SCORING:

Scoring will be based on a team's cumulative point totals. Rubber Chicken Scores will be added at the end of the night and could become the big tie-breaker!

1st Place: 13 Points
2nd Place: 8 Points
3rd Place: 8 Points
4th Place: 5 Points
5th Place: 5 Points
6th Place: 3 Points
7the Place: 1 Point

TIC-TAC-PONG:

ABOUT TIC-TAC-PONG:

One player on your team throws one-handed (a drink must be in the other hand) while the other two chase balls! Each team will receive a different color ping pong ball. 9 cups of water will be placed in the center of the table. The first player to line up three in a row (vertically, diagonally, or horizontally) will advance their team to the next round!

The catch: Each Round will be 3 Rounds. Each game in a round requires you to have a different player throw!

Each round will begin with your on-site coordinator blowing a whistle! Multiple games may happen at the same time!

NOTE: Players do not need to be the same 3 each round!

SCORING:

1st Place: 13 Points
2nd Place: 8 Points
3rd Place: 8 Points
Lose in Round 3: 5 Points
Lose in Round 2: 1 Point
Lose in Round 1: 0 Points

FULL TIC-TAC-PONG BRACKET:

How it will go down...

GIANT SPEED JENGA:

ABOUT GIANT SPEED JENGA:

Picture this: A small table rests in the middle of the room with a Giant Jenga resting on top. Surrounding the table are cones representing one starting spot for each team member. Each player is required to hold a drink in their one hand, as they alternate with the opposing team. When it’s your turn to play, you must rush into the circle, remove a brick and place it on top of the Giant Jenga tower as quickly as you can! The catch: Each team has a total of three minutes they can spend in the circle. If you knock over the tower or the timer expires while you are in the circle, your team loses!

SLIGHT UPDATE: We will be playing 3 Waves of 4 Teams with 1 Team winning and advancing from each wave.

WAVE A: Pink, Yellow, Royal Blue, Purple

Wave B: Maroon, Green, Turquoise, Navy Blue

Wave C: Orange, Red, Kiwi, Black

1 Team from each wave will compete in a 3-team round robin to determine the championship matchup!

SCORING:

Lose in Opening Round: 3 Points

3rd Place: 5 Points

2nd Place: 8 Points

Winners: 13 Points

WATER PONG:

ABOUT WATER PONG:

The classic game from your twenties, but bigger than ever! Each team will select 4 players to compete as 2 pairs! Players will battle through a single-elimination bracket throughout the day!

IMPORTANT RULES:

1. WATER WILL BE IN THE CUPS. NO SIPPING FROM THE CUPS WILL BE ALLOWED DUE TO OUR DESIRE TO NOT SPREAD COOTIES!

2. Each player throws 1 ball per round.

3. The elbow must stay behind the edge of the table each throw.

4. Balls Back: If both players hit, they get the balls again.

5. Hit cups will be set aside. Your coordinator will assist with this, if needed.

6. Counter Attack: When the final cup is hit, the team whose last cup was hit may respond by picking ONLY ONE PLAYER to throw one time. If the player can land the ball in the cup, they save their one cup and the game continues. If the final cup is a result of a Bomb attack (see below), the Counter Attack is disabled and the game concludes.

7. Bomb: If both players hit the same cup, they get to elect a 3rd cup to remove.

8. Coin Flip First Throw: Your coordinator will flip a coin to start the match to determine who gets ball first.

9. Finger/Bubbles: If a ball is swirling inside a cup, the team may make one attempt to flick the ball out or blow the ball out before it lands in the water.

10. Bounces: If the ball is bounced, it may be swatted away.

11. Cup Fixes: At any point in the game, a team may ask opposing players to tighten their cups.

12. Re-Racking: Teams may request their opposition re-racks their cups only 2 times per game. Cups may be re-racked only when the cups are at the following counts: 8, 7, 6, 5, 4, 3, or 2.

THESE RULES ARE FINAL. NO ADDITIONAL RULES MAY BE ADDED.

APPROVED RE-RACK FORMATIONS:

Players may request racks in these formats.

OPENING ROUND GAMES:

Your on-site coordinator can show you the full bracket at the event.

DRINK RESPONSIBLY!

PLEASE NOTE: While most games will require a drink in hand, players are encouraged to drink responsibly and utilize water in place of alcohol throughout the evening. 

Milwaukee Sports and Social and Pilot Project Brewing encourage all players to drink responsibly.